New type of Operations/Raid
This is my suggestion, a rogue like operation for those who are into hardcore operation. A special or raid operation where each mission matters, impactful and meaningful toward the final mission. The Final Mission could be a boss, or heavily defended capital/fortress.
In Summary, the mission are now tree tier system with each unique modifiers that will effect all mission and will changed based upon successful mission. Reinforcement will be locked at 30(level 1) and 20(level 10) drops through out the entire operation. Teamwork and coordination will be essential. R-rated difficulty and must be accompanied by legal guardian. You could spend requisition slip or samples to increase or add modifers and number of drops during the operation.
What do you guys think? Would love to know the dev opinion on this.
This is my suggestion, a rogue like operation for those who are into hardcore operation. A special or raid operation where each mission matters, impactful and meaningful toward the final mission. The Final Mission could be a boss, or heavily defended capital/fortress.
In Summary, the mission are now tree tier system with each unique modifiers that will effect all mission and will changed based upon successful mission. Reinforcement will be locked at 30(level 1) and 20(level 10) drops through out the entire operation. Teamwork and coordination will be essential. R-rated difficulty and must be accompanied by legal guardian. You could spend requisition slip or samples to increase or add modifers and number of drops during the operation.
What do you guys think? Would love to know the dev opinion on this.