Why doesn't mojang appreciate survival players?

I dont honestly know but minecraft isn't only about building, and we need less bricks and decorations. In my personal opinion I believe there needs to be more ores, more foods, more rewarding structures. Possible solutions for exploration: Ender pearl arrows, coal powered minecart Possible solutions for Redstone: Copper wires, Rubber trees in jungles, Redstone/copper/rubber for the recipe of wires, Block with wire through it, Wiring Possible solutions for random mobs: Pelts, Fur, meat(goats) Possible solutions for vast emptiness: random encounters Possible solutions for memory on game devices: pocket edition separate updates like usual Possible solutions for rewarding gameplay: more things for risk for reward such as implementing more bosses or dimensions or changing the end the the beginning Conclusion: I don't have a lot of money but, I would pay extra for vanilla minecraft to something with more quality and not just a art peice but a game. What do you think?