Who TF thought this was a good idea?

1 the 2 most universaly hated bugs are the hunter and the stalker. The biggest saving grace with the stalker is that they are (were) pretty rare. So obviously we give the hunter all the stalkers most terrible abilities and make the stalkers spawn 10 times more often. How could anyone think that's a good idea? 2 they didn't reduce the spawn rate for heavy enemys like charges impalers and BTs (it honestly feels like they increased them) so while your busy clearing the fucking massive swarm that keeps getting bigger you still have to Dodge impaler tentacles and Titan acid. 3 out maneuvering the bugs is a core gameplay loop so we should just completely make that impossible right? How are you supposed to run away from them if they (I know they can do this it just happened to me 4 times in one match) can literally jump 20 feet in the air and hit you while you are jetpacking at top speed? Not only that but even when they don't cripple you legs while you are hurtling through the air they're still faster than you on the ground so you leap away to safety and they're already attacking you before you hit the ground. 4 "it's supposed to be difficult" why do we even have the difficulty options if we're just going to absolutely butcher the balance of the given difficulty levels. If I want a hard game I'll play on higher difficulty or if I want an easy game I'll play lower levels why do we have to mess with that?