The Ultimatum kind of ruins the coolness of the Portable Helllbomb
The whole idea of the backpack hellbomb was to run up to a jammer, prime the bomb, and get out without turning off the jammer first. There’s now no reason to do this awesome strategy when you can just walk up and use ur nuke secondary with no risk. This happened to me twice already when I had a backpack hellbomb equipped.
The ultimatum probably shouldn’t be able to destroy secondary objectives, and should just be a tool for obliterating a heavy unit at close range, so that the portable hellbomb still has its own cool niche.